Vandergast's Forcetrap
(Invocation/Evocation)

Range:  5 yards per level
Components:  V, S
Duration:  Special
Casting Time:  4
Area of Effect:  One creature
Saving Throw:  Negates

When this spell is cast, a shimmering blue bolt shoots from the wizard's finger towards the target; when the target is struck, the bolt erupts into multiple bands of force that envelop the victim. If a successful saving throw versus spell is made, the spell dissipates and has no effect; otherwise, the bands of force will render the target completely immobile by normal means, as his hands, feet, etc., will be snugly bound. The target may still levitate or employ other means of magical movement, but may not walk, cast spells requiring a somatic component, or fight. Any size target may be affected by this spell.
The bands of force may not be harmed by weapons or most spells, but may be dispelled; a wish or limited wish will also destroy the bands. The only other way to escape the bands is to roll a successful bend bars check. The victim may make one such attempt each round; in addition, exactly one attempt may be made each round from an external source; if anyone touches the bands after the first external bend bars attempt (including another bend bars attempt, striking the bands with a weapon, etc.) the person touching the bands is immediately trapped as well, with no saving throw. If two or more persons are trapped by this spell, each earns a bend bars roll each round; however, no external attempts may be made, or that person will also become trapped. In any case, if a bend bars roll is successful, the bands break, and the spells ends immediately.

